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Mostrando entradas de septiembre, 2014

GTA SA LOD Map Files Tutorial

what is LOD ? LOD  models are the low  level of detail  versions of the original models. This is what you see loaded far away. As you get closer to the LOD model, it should change to the original model if it has one. take note; They are Low Level Detail!! why do I did it like so?  basically I only copied the original Model. answer: THIS is a TUTORIAL. I'm teaching you how to put LOD models successfully. You need to use your SKILLS to create the Low Level Detail of your models. Why is necessary to do that? it works like is shown in the video. answer: if you do it like so, you'd screw your game, because that means that the engine will load 2 high resolution models for each model!!! use common sense, use the LOD models, only for the "base" map, there is no need to overload the game. I'll upload a Plugin, which allows to have More IMG files. To avoid your game closes. Go to my ARCHIVE (top-left side)    ->  Map Files Folder you'

Useful Snippets

here is a list of some snippets that I used... NOTE:  Snippet = part of code!              this is not a full working script! I hope this could be useful for you.... ;) GTA SA Check Car Immunities Display Car name by scm function Change Color race checkpoint Get Player MAX breath Subtract Money function Player rotate  without weapon Save objects in Memory Pool  // CLEO 4 Get Angle Between Points function Get CAR Exhaust Pipe Offset CODES